Monday, 8 December 2014

Experimenting with Photoshop CS6

Experimenting with Photoshop CS6 had benefited me to confidently use CAD, (computer-aided design), as I would be expected to use this form of design in the creative
industry. 

My task was to crop and add a person within a room. This might sound simple but for someone who struggles to use CAD, it can be difficult.








To start off I had to opened up an image I saved on my picture files.































I then selected an image to use as the background image.



























To practise my cropping skills on Photoshop, I had selected the crop tool from the toolbox on the left-hand side. This option had highlighted all the areas of the image with arrows to allow me to crop any corners.
  






























From using each corner I dragged down the arrows around the image to crop the areas I didn't need and to just get the clear viewpoint of the seating area in the image.











Then I pressed Enter on the keyboard for the cropping to complete and then used the move tool to put the image in the centre.



To add the person into the background image, I had opened up another image from the picture files.


This was a multi-image, so I used the crop tool to only crop out the area of the image I didn't need.
After cropping out one part of the image, again I used the arrows to crop bits of the overall image and then clicked on enter to complete the cropping process.
Because I was going to work on a new image I created a new tab for and changed the resolution to 300 for a higher quality image and clicked OK. 


Because I was working with more than one image at the same time, I selected the Windows tab at the top of the page and then from the drop-down menu selected Arrange and then 4-up to show up all my images I was working with and leaving a blank space to work in.

I had already cropped out parts of the image of the person, but to show what I've done I repeated the process by dragging the image into the blank space.


To just work with one image I clicked on the Windows tab then Arrange and then selected Consolidate All to Tabs.
Afterwards I had to make sure that the image was in a layer to allow me to make alterations found on the right-hand side of the window.




To highlight the exact areas I wanted to remove, from the toolbox I selected the magic wand tool.

 From selecting the magic wand tool it had selected areas of the image that I can start to remove. 

Using the magic wand tool to highlight areas whilst pressing the delete button on the keyboard allowed me to remove parts of the image.



Also using the shape tool and selecting areas you want to remove whilst pressing the delete button is also a quicker method.


Now all the little bits of the image is gone from using the quicker method.













From the toolbox, I had used a different method called the Polygonal Lasso Tool which allows you to outline the parts of an image you want to remove.


























I had outlined one area of the image which was between the person and the desk as this would be quite a difficult area to remove carefully, but using this tool allows you to be flexible whilst outlining the areas.


From using the Polygonal Lasso Tool it had carefully removed some bits of the image.



I had continued using the Polygonal Tool to remove the rest of the bits of the image until each part was clear for the overall image to be added into the background image.


I clicked on the Windows, Arrange and then 4-up to bring up all the windows to drag the person in the empty background image.



To allow me to work in a new window I had to create new layers each time to make alterations, but the layer I was working on to drag the person into the background image was Layer 4.




Once I did that I went back to the Windows tab, Arrange then Consolidate All to Tabs to bring up the one window I'm working in.


After dragging the person into the background image it came up small. 


Using the keyboard, I held CTRL+T and shift to change the size.


After I had dragged the person into an area where it looks like a work space in the background image.


From using all the methods it had resulted me in using appropriate skills to complete a task on Photoshop which is to crop and add an image within an image.

Monday, 1 December 2014

How Design can change the world


How Design can change the world

Design is a vast word as it could mean anything. If you put design into categories you would think of typography, colours, furniture, architecture, interiors, vehicles, products, clothing, patterns, even the living is a form of design.
Design history is an important source for the development of modern design. Hauffe (1998) makes a significant point that looking back to the industrial revolution you would need to look further into the pre-industrial era to fully understand the existences of today’s modern design. The passage by writer Thomas Hauffe from book, Design A Concise History explains to develop design you would need the background knowledge as this improves the designers understanding of how things work in terms of reinventing products.
Today there are many aspects of design that can possibly change our quality of life. Technology has progressively changed the way how we operate as we communicate through using devices such as computers and smartphones. Also such use of these devices speeds up our everyday agendas. Online shopping is a great example as it involves not many shoppers not having to go out and they can do this in front of their computer screens or on the go. The process of applying for a job has changed as many applicants now apply online and occasionally applicants get a job offer. The traditional way of attending interviews still persists, but applying online speeds up the process. Technology has also changed the way how we communicate. Instead of lengthy telephone calls, we now people communicate via email which provides a quicker response.
Trends Now Changing the World: Technology, the Workplace, Management, and Institutions by Cetron, Marvin J.; Davies, Owens from a book called The Futurist, Vol. 35, No. 2 states the features of technology. Cetron et al. (2001) clarifies that the use of computers are rapidly dominating the world and our way of life and the use of manual tools are overlooked in society. Cetron exemplifies that the use of wireless connection on portable devices gives us a much quicker access to the internet on the go. Due to the expansion of design it has changed some of our products.
GSM Classic Mobile Cellular Retro Vintage Brick Phone,(Google Images)













For example the GSM Classic Mobile Cellular Retro Vintage Brick Phone by Motorola used in the 20th Century had only the features of LCD Colour Display Java applications, a keyboard background LED light for easy use at night, and handfree communication.  
The latest version of the Motorola range called the Moto X 2nd - gen is in a form of a smartphone, (a device that performs many functions as a computer). The design of this model is more ‘sleeker and slimmer’, has a bigger screen which now works as a touchscreen, high quality display, contains a larger internal memory of 16GB or 32 GB being able to download millions of apps and has an outstandingly high quality camera feature of 13 megapixels.  Mobiles phones today are designed in a way that you can do everything on one device as the internal memory is larger and the camera is powerful that people wouldn’t need to invest in a camera anymore.



Moto X, (2ND Generation)













Cetron et al. (2001) explains that the creations of new technologies require a higher level of education and training to be able to use them appropriately along with new opportunities to form businesses and jobs. Designers and students progressing into the design industry have to work much harder as new software’s today require the skills to use them appropriately. Adobe Creative Suite, Vectorworks, AutoCAD and Rhino3D are all the superior CAD software’s that many designers use to produce high quality work and to reach the best standard. Although the traditional methods of hand drawing is used but the CAD platforms makes it easier to alter work and convenient to send to other designers.
The Designers in Residence 2014 programme at the Design Museum, London provides designers across many disciplines the chance to reflect, research and study new ways of developing their practice. They had to work towards a brief based on disruption. The theme enabled each designer newer ways of thinking and unexpected ideas. Christian (2014) comments that he prefers the traditional techniques of drawing such as using pen and ink to have a better understanding of his research material. However Christian uses the digital techniques to help him understand working at a scale correctly and is the dialogue that occurs between the digital and physical techniques. The traditional techniques of materials is vital as it allows the designer to be physical with their work and battles between the use of traditional techniques the digital methods as digitally produced work is higher quality and increases your design skills.
From the early stages of design to today, it has changed drastically and has made numerous improvements in terms of the modernisation of technology; designers are producing better design ideas which create better job opportunities as well as benefiting the economy. Overall the progression forms a conclusion that design can change the world.






References:
Cetron, Marvin J., Davies & Owen, 2001. Trends Now Changing the World: Technology, the Workplace, Management, and Institutions. In: The Futurist. s.l.:The Futurist.
Engadget Score, 2014. Moto X 2nd- gen. [Online]
Available at: http://www.engadget.com/products/motorola/moto/x/2nd-gen/specs/
[Accessed 15th December 2014].
Hauffe, T., 1998. Design: A concise History. s.l.:Laurence King.
Nikingstore, 2014. GSM Classic Mobile Cellular Retro Vintage Brick Phone. [Online]
Available at: http://www.nikingstore.com/shop/gsm-classic-mobile-cellular-retro-vintage-brick-phone-56.html
[Accessed 15th December 2014].



Tuesday, 25 November 2014

Studying Interior Architecture and Design at degree level















Studying Interior Architecture and Design at degree level is a stimulating journey as you will explore many stages of design that is required in the creative industries. These stages are:
  • Theory - A set of principles on which the practice of design is  based.
  • Practice - The practice of the relevant and appropriate skills.
  • Design - The creation of an interior space working from design briefs.
  • Technology - The use of machinery and devices to aid with CAD, (Computer- aided design), and 3D model making. 
  • Communication - Producing sketches, models and using digital applications to communicate your design ideas.

From the start of Year 1, I have been discovering different types of drawings such as Orthographic Projection,(using parallel lines to position the front, side and plan/top views), axonometric projection, (To communicate/draw an object in 3D dimensions, but without viewpoints), drawing at different scales such as 1:1-1:50, isometric projection, (similar to axonometric projection but gives a wide angle view of the object and increases the internal angle within the object), the differences between illustrative and construction drawings, sections including hatchings,(detailed drawings of each section of an exterior or interior), and one-point perspective,( a drawing technique which creates a flat surface to a 3D viewpoint from a horizon called a vanishing point.





Monday, 24 November 2014

The architects work I love

Falling Water













Frank Lloyd Wright is one of my favorite architects as his works are rich in organic features. For instance one of his famous works Falling Water in Pennsylvania, USA is located in the Laurel Highlands where the building is surrounded in the beauty of mother nature.




-Talisin Spring Green, Wisconsin, USA










- The Guggenheim Museum, New York City





The Libeskind Villa, Germany





Daniel Libeskind creates amazing architecture with its distinctive features of large-scale angular and geometric shapes. Also Daniel Libeskind uses a great combination of colours such as silvers, white, black, creams and hints of blue which gives the buildings a fresh and ultramodern appearance.






- The Run Run Shaw Creative Media Centre, Hong Kong













- The Ascent Building, Kentucky, USA














Frank Gehry in front of Lou Ruvo Center for Brain Health, Las Vegas












What fascinates me about Frank Gehry's architecture is that it is unique. The buildings all have an overlapping form which almost creates large-scale sculptural pieces. He uses masses of steel to create his iconic shapes which also creates the view of movement.





- Walt Disney Concert Hall, California, USA











- The IAC,(InterActive Corp's Building), New York City

What is Interior Architecture and Design?


What is interior architecture and design? Before I didn't understand the difference between interior architecture and interior design and thought that interior architecture and design is exactly the same, but after starting my degree I can now differentiate the two. 
First of all interior architecture sounds like the construction of an interior space and seems like it begins with the use of structural elements. Interior design is more the decorative side where it involves the upholstery.
The image above clearly displays interior design.You can see the fixtures like the small decor such as the photo frames on the wall, the vase, cushions, sofa, coffee table as well as the colour of the walls and the wooden floor. Dictionary.com refers that interior design is involving the decorative elements of an interior space of a house, apartment, office, or other structural space which also includes the colour schemes, fittings, furnishings and sometimes the architectural features,(construction).






























Interior Architecture is the creation of space and working to the structural boundaries and the human interaction within these boundaries,(Wikipedia, 2014). To simplify, it is the more in depth analysis of an interior space. This involves examining the structure of an interior space, producing CAD drawings,(Computer-Aided Design) at different scales as well as technical drawings or sketches.
  




























Monday, 20 October 2014

The Architects A4 assignment

The Architects A4 assignment introduced me to many architects who all have different styles as well as chosing an architect I like to create an artifact.. I had explored the works of  Peter Zumthor, Daniel Libeskind, Frank Lloyd Wright, Future Systems, Le Corbusier, Luis Barragan, Ludwig Mies van der Rohe, Oscar Niemeyer, Will Alsop, Zaha Hadid, Herzog & De Meuron and Frank Ghery. I have also created a page on my blog which shows the architects and their work.

Out of the 12 architects I had chosen 3 architects I was interested in to do further research to then decide the one I was going to continue with to make a model.

Falling Water
The Guggenheim, New York

Usonian II Table Clock
Office Chair, 1904
Usonian House in Madison, Wisconsin, USA

Frank Lloyd Wright born 8th June 1867- April 9th 1959 was an American architect who featured in modern organic architecture and has used his distinctive organic style in his architecture as well as his products such as the Office Chair and the Usonian II Table Clock which is based on the Usonian House in Wisconsin, USA built in 1936. What inspires me about Frank Lloyd Wrigt's work is that he uses the elements of nature to help generate his ideas to form buildings and products and is a way of using what you like to create things. An example is that Frank Lloyd Wright produced the Usonian II Table Clock from the board and batten wall style used in the Usonian House.  




Frank Gehry in front of Lou Ruvo Center for Brain Health, Las Vegas


DZ Bank Building, Berlin



Heller - Frank Gehry Furniture Collection
Jewelery Design for Tiffany&Co15


Canadian architect Frank Gehry born in Toronto, Canada is famous for his creative deconstructed style mostly found in his architecture and his other products. What I love about Frank Gehry's style is that he makes the metallic materials look flexible and extremely smooth appear like sculptural masterpieces. From the jewelery design for Tiffany&Co15 you can see the elements of his architecture used to design jewelery as they carry the smooth rotating approach and also shown in the furniture collection.








Torres de satélite, Mexico City, 1957

Fuente de los Amantes, Los  Clubes, 1966

Luis Barragan Longchamp Bag


Luis Barragan Sabino Low Table, 1950
  

Luis Barragan, (1902-1988), born in Guadalajara, Mexico is a architect who uses rich colors to define his works. His inspirations came from North Africa and the Mediterranean as they have native architecture and from spending time in Europe and Morocco. Luis Barragan uses bright colors which makes his works unique and makes a difference from seeing the usual shimmer from the metallic materials found on buildings or similar shapes. Also Luis Barragan uses minimalist shapes in his architecture which is also shown in his Sabino Low Table.




From all my research I had decided to create an artifact which was inspired by Frank Lloyd Wright as I love his use of organic architecture. The Guggenheim Museum in New York had stimulated me to create an artifact using spiral shapes.


To easily form the spiral shape I had used cardboard and separated the pieces to then scour out bits of the cardboard until the folds were exposed.









Once I had scoured out bits of the cardboard using a scalpel, it was easy to roll the cardboard to form a spiral shape.
















I had the idea of creating a tower in the form of a spiral shape, so I continued using the method of scouring the cardboard and used a strong adhesive to stick each layer of cardboard on top of each other.























I felt that using the material cardboard wouldn't show the beauty of my artifact so I then decided to use foam board. Using Form board wasn't as straight forward when using cardboard as it didn't contain the gaps to easily roll the material so I had to scour across a whole strip of foam board.




After scouring the foam board, I had used the scalpel and scraped out bits for it to be more amendable.



Once completed, I carefully bend the foam board to form the spiral shape found on The Guggenheim and used an adhesive to stick it together.



To show the different forms from the architect, I had designed these style of steps. Designing the stairs was enjoyable as your simply adding layers of steps on top of each other.














Overall, I was impressed with the finish piece as I used appropriate materials, (foam board as the building, grey board as the stairs, and wire as the window effects), as it showed the beauty of the artifact. However I do feel that I need to improve more on my 3D modelling skills as parts of the artifact isn't need and didn't achieve using the 6 forms found on Frank Lloyd Wright's buildings from not having enough time to do more experimentation.




https://images.google.com/
http://www.architecturaldigest.com
http://artboom.info/design/fashion/frank-gehry-jewelery-design-for-tiffanyco.html
http://www.vam.ac.uk/content/articles/f/frank-lloyd-wright/
http://www.franklloydwright.com/usonian-iitable-clock.html